Client
Portfolio project

Description
It started as a quiet Monday sketch. A knight - strange, fungal, faceless - drawn more out of habit than intent. But one led to another. Then came names. Classes. Roles. Now, I’m holding the bones of something much bigger: a semi-ready card game, born from ink and instinct.

This world isn’t about typical fantasy. It's about the unnamed warriors, the NPCs we ignore - given form, flaws, and fates. Knights like the Sporrior Elite or the shadowed Moldshoot walk a liminal battlefield, part myth, part mushroom, part mirror.

Each card explores a different class of knight, with faces etched in linocut lines - grim, weird, noble, corrupted.
The goal? To bring character and archetype to the voiceless. To turn background noise into legends.

And what about the cover?
That’s where the questions begin:

  • Who is the Queen?

  • A grieving monarch or a manipulative sorceress?

  • Did she summon the forest - or is she fleeing it?

  • What curse tore this kingdom apart?

This deck isn’t just about gameplay. It’s about narrative hooks, art as worldbuilding, and weird, moss-covered glory.


Queen of Spores
- board game concept

Queen of Spores illustration  fantasy mushroom queen art  linocut style fantasy print
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D&D - Cards and avatars